diff options
| -rw-r--r-- | abs/extra/community/dolphin-emu/Dolphin_Logo.png | bin | 0 -> 62052 bytes | |||
| -rw-r--r-- | abs/extra/community/dolphin-emu/PKGBUILD | 75 | ||||
| -rw-r--r-- | abs/extra/community/dolphin-emu/dolphin-emu.desktop | 11 | ||||
| -rw-r--r-- | abs/extra/community/dolphin-emu/unistd.diff | 11 | 
4 files changed, 97 insertions, 0 deletions
diff --git a/abs/extra/community/dolphin-emu/Dolphin_Logo.png b/abs/extra/community/dolphin-emu/Dolphin_Logo.png Binary files differnew file mode 100644 index 0000000..63450da --- /dev/null +++ b/abs/extra/community/dolphin-emu/Dolphin_Logo.png diff --git a/abs/extra/community/dolphin-emu/PKGBUILD b/abs/extra/community/dolphin-emu/PKGBUILD new file mode 100644 index 0000000..a617981 --- /dev/null +++ b/abs/extra/community/dolphin-emu/PKGBUILD @@ -0,0 +1,75 @@ +# Maintainer: schuay <jakob.gruber@gmail.com> +# Contributor: Jeremy Newton (Mystro256) +# Special thanks to the contributors of dolphin-emu-svn: for the icon, desktop file and some lines from the PKGBUILD +# Thanks to all that contributed! :) + +pkgname=dolphin-emu +pkgver=3.0 +pkgrel=9 +epoch=1 +pkgdesc="A GameCube and Wii emulator (stable git branch)" +arch=('i686' 'x86_64') +url="http://www.dolphin-emulator.com/" +license=('GPL2') + +makedepends=('git' 'cmake' 'glproto' 'opencl-headers') +depends=('sdl' 'libxxf86vm' 'libao' 'wxgtk' 'wiiuse' 'nvidia-cg-toolkit' \ +         'glew' 'mesa' 'libgl' 'openal' 'portaudio' 'lzo2') + +# Cannot be BUILT with sfml later than 1.6 +# IF YOU NEED SFML>=1.7 FOR SOMETHING ELSE, TRY REMOVING THE CONFLICT +# BELOW AND ONLY TEMPORARY UNINSTALLING SFML TO BUILD/INSTALL DOLPHIN +conflicts=('dolphin-emu-git' 'sfml>=1.7' 'sfml-git') + +source=('dolphin-emu.desktop' +        'unistd.diff' +        'Dolphin_Logo.png') + +_gitroot=https://code.google.com/p/dolphin-emu/ +_gitname=dolphin-emu-3.0 + +build() { +  cd "$srcdir" +  msg "Connecting to GIT server...." + +  if [[ -d "$_gitname" ]]; then +    cd "$_gitname" && git pull origin 3.0 +    msg "The local files are updated." +  else +    git clone "$_gitroot" "$_gitname" +  fi + +  msg "GIT checkout done or server timeout" +  msg "Starting build..." + +  rm -rf "$srcdir/$_gitname-build" +  git clone "$srcdir/$_gitname" "$srcdir/$_gitname-build" +  cd "$srcdir/$_gitname-build" + +  msg "Checking out at stable 3.0 branch" +  git checkout 3.0 + +  msg "GIT checkout done or server timeout" + +  patch -Np2 < ${srcdir}/unistd.diff + +  mkdir build && cd build +  export CXXFLAGS="$CXXFLAGS -fpermissive" +  cmake .. -DCMAKE_INSTALL_PREFIX=/usr +  make +} + +package() { +  cd "${srcdir}/dolphin-emu-3.0-build/build" + +  make DESTDIR=${pkgdir} install + +  install -Dm644 "${srcdir}/dolphin-emu.desktop" "${pkgdir}/usr/share/applications/dolphin-emu.desktop" +  install -Dm644 "${srcdir}/Dolphin_Logo.png" "${pkgdir}/usr/share/pixmaps/dolphin-emu.png" +} + +# vim:set ts=2 sw=2 et: + +md5sums=('feed4580c2e6bfbc7f6c67dad861daae' +         'a463b96d02462b5f6b0894f6ced821ab' +         'd15c51f547b4bd47e510faac40bcc9d6') diff --git a/abs/extra/community/dolphin-emu/dolphin-emu.desktop b/abs/extra/community/dolphin-emu/dolphin-emu.desktop new file mode 100644 index 0000000..96317d1 --- /dev/null +++ b/abs/extra/community/dolphin-emu/dolphin-emu.desktop @@ -0,0 +1,11 @@ +[Desktop Entry] +Version=1.0 +Type=Application +Name=Dolphin +Categories=Game;Emulator;GTK; +GenericName=GameCube and Wii Emulator +Comment=An emulator for the GameCube and Wii consoles +Exec=dolphin-emu +Icon=dolphin-emu +StartupNotify=false +Name[en_US]=Dolphin diff --git a/abs/extra/community/dolphin-emu/unistd.diff b/abs/extra/community/dolphin-emu/unistd.diff new file mode 100644 index 0000000..2b39063 --- /dev/null +++ b/abs/extra/community/dolphin-emu/unistd.diff @@ -0,0 +1,11 @@ +--- src/dolphin-emu-3.0/Source/Core/Common/Src/CommonFuncs.h	2012-04-07 10:47:47.595151504 +0200 ++++ src/dolphin-emu-3.0-build/Source/Core/Common/Src/CommonFuncs.h	2012-04-07 10:53:25.371113081 +0200 +@@ -18,6 +18,8 @@ + #ifndef _COMMONFUNCS_H_ + #define _COMMONFUNCS_H_ +  ++#include <unistd.h> ++ + #ifdef _WIN32 + #define SLEEP(x) Sleep(x) + #else  | 
