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-rw-r--r--abs/core-testing/ftgl/ftgl-gcc411.patch12
1 files changed, 0 insertions, 12 deletions
diff --git a/abs/core-testing/ftgl/ftgl-gcc411.patch b/abs/core-testing/ftgl/ftgl-gcc411.patch
deleted file mode 100644
index f52d48b..0000000
--- a/abs/core-testing/ftgl/ftgl-gcc411.patch
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN FTGL.org/include/FTTextureGlyph.h FTGL/include/FTTextureGlyph.h
---- FTGL.org/include/FTTextureGlyph.h 2006-07-11 17:49:42.000000000 +0200
-+++ FTGL/include/FTTextureGlyph.h 2006-07-11 17:50:23.000000000 +0200
-@@ -52,7 +52,7 @@
- * Reset the currently active texture to zero to get into a known state before
- * drawing a string. This is to get round possible threading issues.
- */
-- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
-+ static void ResetActiveTexture(){ activeTextureID = 0;}
-
- private:
- /**