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-rw-r--r--abs/extra-testing/ftgl/ftgl-gcc411.patch12
1 files changed, 12 insertions, 0 deletions
diff --git a/abs/extra-testing/ftgl/ftgl-gcc411.patch b/abs/extra-testing/ftgl/ftgl-gcc411.patch
new file mode 100644
index 0000000..f52d48b
--- /dev/null
+++ b/abs/extra-testing/ftgl/ftgl-gcc411.patch
@@ -0,0 +1,12 @@
+diff -ruN FTGL.org/include/FTTextureGlyph.h FTGL/include/FTTextureGlyph.h
+--- FTGL.org/include/FTTextureGlyph.h 2006-07-11 17:49:42.000000000 +0200
++++ FTGL/include/FTTextureGlyph.h 2006-07-11 17:50:23.000000000 +0200
+@@ -52,7 +52,7 @@
+ * Reset the currently active texture to zero to get into a known state before
+ * drawing a string. This is to get round possible threading issues.
+ */
+- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
++ static void ResetActiveTexture(){ activeTextureID = 0;}
+
+ private:
+ /**