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-rw-r--r--abs/extra/sdl_pango/matrix_declarations.patch131
1 files changed, 131 insertions, 0 deletions
diff --git a/abs/extra/sdl_pango/matrix_declarations.patch b/abs/extra/sdl_pango/matrix_declarations.patch
new file mode 100644
index 0000000..c35d0a7
--- /dev/null
+++ b/abs/extra/sdl_pango/matrix_declarations.patch
@@ -0,0 +1,131 @@
+Index: SDL_Pango-0.1.2/src/SDL_Pango.c
+===================================================================
+--- SDL_Pango-0.1.2.orig/src/SDL_Pango.c 2007-09-18 15:03:10.732910311 +0200
++++ SDL_Pango-0.1.2/src/SDL_Pango.c 2007-09-18 15:04:41.970109622 +0200
+@@ -286,6 +286,59 @@
+ } contextImpl;
+
+
++const SDLPango_Matrix _MATRIX_WHITE_BACK
++ = {255, 0, 0, 0,
++ 255, 0, 0, 0,
++ 255, 0, 0, 0,
++ 255, 255, 0, 0,};
++
++/*!
++ Specifies white back and black letter.
++*/
++const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
++
++const SDLPango_Matrix _MATRIX_BLACK_BACK
++ = {0, 255, 0, 0,
++ 0, 255, 0, 0,
++ 0, 255, 0, 0,
++ 255, 255, 0, 0,};
++/*!
++ Specifies black back and white letter.
++*/
++const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
++
++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
++ = {0, 0, 0, 0,
++ 0, 0, 0, 0,
++ 0, 0, 0, 0,
++ 0, 255, 0, 0,};
++/*!
++ Specifies transparent back and black letter.
++*/
++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
++
++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
++ = {255, 255, 0, 0,
++ 255, 255, 0, 0,
++ 255, 255, 0, 0,
++ 0, 255, 0, 0,};
++/*!
++ Specifies transparent back and white letter.
++*/
++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
++
++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
++ = {255, 255, 0, 0,
++ 255, 255, 0, 0,
++ 255, 255, 0, 0,
++ 0, 0, 0, 0,};
++/*!
++ Specifies transparent back and transparent letter.
++ This is useful for KARAOKE like rendering.
++*/
++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
++
++
+ /*!
+ Initialize the Glib and Pango API.
+ This must be called before using other functions in this library,
+Index: SDL_Pango-0.1.2/src/SDL_Pango.h
+===================================================================
+--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h 2007-09-18 15:03:10.732910311 +0200
++++ SDL_Pango-0.1.2/src/SDL_Pango.h 2007-09-18 15:06:24.919976401 +0200
+@@ -47,57 +47,27 @@
+ Uint8 m[4][4]; /*! Matrix variables */
+ } SDLPango_Matrix;
+
+-const SDLPango_Matrix _MATRIX_WHITE_BACK
+- = {255, 0, 0, 0,
+- 255, 0, 0, 0,
+- 255, 0, 0, 0,
+- 255, 255, 0, 0,};
+-
+ /*!
+ Specifies white back and black letter.
+ */
+-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
+-
+-const SDLPango_Matrix _MATRIX_BLACK_BACK
+- = {0, 255, 0, 0,
+- 0, 255, 0, 0,
+- 0, 255, 0, 0,
+- 255, 255, 0, 0,};
++extern const SDLPango_Matrix *MATRIX_WHITE_BACK;
+ /*!
+ Specifies black back and white letter.
+ */
+-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
+-
+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
+- = {0, 0, 0, 0,
+- 0, 0, 0, 0,
+- 0, 0, 0, 0,
+- 0, 255, 0, 0,};
++extern const SDLPango_Matrix *MATRIX_BLACK_BACK;
+ /*!
+ Specifies transparent back and black letter.
+ */
+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
+-
+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
+- = {255, 255, 0, 0,
+- 255, 255, 0, 0,
+- 255, 255, 0, 0,
+- 0, 255, 0, 0,};
++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
+ /*!
+ Specifies transparent back and white letter.
+ */
+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
+-
+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
+- = {255, 255, 0, 0,
+- 255, 255, 0, 0,
+- 255, 255, 0, 0,
+- 0, 0, 0, 0,};
++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
+ /*!
+ Specifies transparent back and transparent letter.
+ This is useful for KARAOKE like rendering.
+ */
+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
+
+ /*!
+ Specifies direction of text. See Pango reference for detail