diff -ruN FTGL.org/include/FTTextureGlyph.h FTGL/include/FTTextureGlyph.h --- FTGL.org/include/FTTextureGlyph.h 2006-07-11 17:49:42.000000000 +0200 +++ FTGL/include/FTTextureGlyph.h 2006-07-11 17:50:23.000000000 +0200 @@ -52,7 +52,7 @@ * Reset the currently active texture to zero to get into a known state before * drawing a string. This is to get round possible threading issues. */ - static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;} + static void ResetActiveTexture(){ activeTextureID = 0;} private: /**