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+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
+<title>Main Loop</title>
+<meta name="generator" content="DocBook XSL Stylesheets V1.68.1">
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+<th width="100%" align="center">Ghosd Manual</th>
+<td><a accesskey="n" href="ghosd-Text.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
+</tr></table>
+<div class="refentry" lang="en">
+<a name="ghosd-Main-Loop"></a><div class="titlepage"></div>
+<div class="refnamediv"><table width="100%"><tr>
+<td valign="top">
+<h2><span class="refentrytitle">Main Loop</span></h2>
+<p>Main Loop &#8212; Running an app using Ghosd.</p>
+</td>
+<td valign="top" align="right"></td>
+</tr></table></div>
+<div class="refsynopsisdiv">
+<h2>Synopsis</h2>
+<pre class="synopsis">
+
+#include &lt;ghosd/ghosd.h&gt;
+
+
+void <a href="ghosd-Main-Loop.html#ghosd-main-iterations">ghosd_main_iterations</a> (<a href="ghosd-Basics.html#Ghosd">Ghosd</a> *ghosd);
+void <a href="ghosd-Main-Loop.html#ghosd-main-until">ghosd_main_until</a> (<a href="ghosd-Basics.html#Ghosd">Ghosd</a> *ghosd,
+ struct timeval *until);
+void <a href="ghosd-Main-Loop.html#ghosd-flash">ghosd_flash</a> (<a href="ghosd-Basics.html#Ghosd">Ghosd</a> *ghosd,
+ int fade_ms,
+ int total_display_ms);
+int <a href="ghosd-Main-Loop.html#ghosd-get-socket">ghosd_get_socket</a> (<a href="ghosd-Basics.html#Ghosd">Ghosd</a> *ghosd);
+</pre>
+</div>
+<div class="refsect1" lang="en">
+<a name="id2545628"></a><h2>Description</h2>
+<p>
+
+</p>
+</div>
+<div class="refsect1" lang="en">
+<a name="id2545639"></a><h2>Details</h2>
+<div class="refsect2" lang="en">
+<a name="id2545646"></a><h3>
+<a name="ghosd-main-iterations"></a>ghosd_main_iterations ()</h3>
+<a class="indexterm" name="id2545654"></a><pre class="programlisting">void ghosd_main_iterations (<a href="ghosd-Basics.html#Ghosd">Ghosd</a> *ghosd);</pre>
+<p>
+Iterate the main loop on the <a href="ghosd-Basics.html#Ghosd"><span class="type">Ghosd</span></a>, handling all pending X events.
+This function does not wait for X events, so it returns immediately
+unless there are already events pending.</p>
+<p>
+
+</p>
+<div class="variablelist"><table border="0">
+<col align="left" valign="top">
+<tbody><tr>
+<td>
+<span class="term"><em class="parameter"><code>ghosd</code></em>&#160;:</span></td>
+<td> a <a href="ghosd-Basics.html#Ghosd"><span class="type">Ghosd</span></a> object.
+</td>
+</tr></tbody>
+</table></div>
+</div>
+<hr>
+<div class="refsect2" lang="en">
+<a name="id2545719"></a><h3>
+<a name="ghosd-main-until"></a>ghosd_main_until ()</h3>
+<a class="indexterm" name="id2545729"></a><pre class="programlisting">void ghosd_main_until (<a href="ghosd-Basics.html#Ghosd">Ghosd</a> *ghosd,
+ struct timeval *until);</pre>
+<p>
+Efficiently iterate the main loop on the <a href="ghosd-Basics.html#Ghosd"><span class="type">Ghosd</span></a>, handling all pending X
+events, until the current time reaches the time specified in <em class="parameter"><code>until</code></em>.</p>
+<p>
+
+</p>
+<div class="variablelist"><table border="0">
+<col align="left" valign="top">
+<tbody>
+<tr>
+<td>
+<span class="term"><em class="parameter"><code>ghosd</code></em>&#160;:</span></td>
+<td> a <a href="ghosd-Basics.html#Ghosd"><span class="type">Ghosd</span></a> object.
+</td>
+</tr>
+<tr>
+<td>
+<span class="term"><em class="parameter"><code>until</code></em>&#160;:</span></td>
+<td> a pointer to a timeval to update until.
+</td>
+</tr>
+</tbody>
+</table></div>
+</div>
+<hr>
+<div class="refsect2" lang="en">
+<a name="id2540527"></a><h3>
+<a name="ghosd-flash"></a>ghosd_flash ()</h3>
+<a class="indexterm" name="id2540537"></a><pre class="programlisting">void ghosd_flash (<a href="ghosd-Basics.html#Ghosd">Ghosd</a> *ghosd,
+ int fade_ms,
+ int total_display_ms);</pre>
+<p>
+Fade in a <a href="ghosd-Basics.html#Ghosd"><span class="type">Ghosd</span></a>, display at full opacity for a while, fade out, and then
+return.
+This is easy enough to implement using <a href="ghosd-Main-Loop.html#ghosd-main-until"><code class="function">ghosd_main_until()</code></a>, but is a
+a common enough use of Ghosd to make it a builtin.</p>
+<p>
+
+</p>
+<div class="variablelist"><table border="0">
+<col align="left" valign="top">
+<tbody>
+<tr>
+<td>
+<span class="term"><em class="parameter"><code>ghosd</code></em>&#160;:</span></td>
+<td> a <a href="ghosd-Basics.html#Ghosd"><span class="type">Ghosd</span></a> object.
+</td>
+</tr>
+<tr>
+<td>
+<span class="term"><em class="parameter"><code>fade_ms</code></em>&#160;:</span></td>
+<td> how long to fade, in milliseconds.
+</td>
+</tr>
+<tr>
+<td>
+<span class="term"><em class="parameter"><code>total_display_ms</code></em>&#160;:</span></td>
+<td> total display time, including fades, in milliseconds.
+</td>
+</tr>
+</tbody>
+</table></div>
+</div>
+<hr>
+<div class="refsect2" lang="en">
+<a name="id2552181"></a><h3>
+<a name="ghosd-get-socket"></a>ghosd_get_socket ()</h3>
+<a class="indexterm" name="id2552191"></a><pre class="programlisting">int ghosd_get_socket (<a href="ghosd-Basics.html#Ghosd">Ghosd</a> *ghosd);</pre>
+<p>
+Get the file descriptor of the Ghosd X socket. When this file descriptor
+has data available, call <a href="ghosd-Main-Loop.html#ghosd-main-iterations"><code class="function">ghosd_main_iterations()</code></a> to process the pending X
+events. Use this with <code class="function">select()</code>/<code class="function">poll()</code> etc. to multiplex Ghosd with other
+processing.</p>
+<p>
+
+</p>
+<div class="variablelist"><table border="0">
+<col align="left" valign="top">
+<tbody>
+<tr>
+<td>
+<span class="term"><em class="parameter"><code>ghosd</code></em>&#160;:</span></td>
+<td> a <a href="ghosd-Basics.html#Ghosd"><span class="type">Ghosd</span></a> object.
+</td>
+</tr>
+<tr>
+<td>
+<span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
+<td> a file descriptor, suitable for use in <code class="function">select()</code> or <code class="function">poll()</code>.
+</td>
+</tr>
+</tbody>
+</table></div>
+</div>
+</div>
+</div>
+<table class="navigation" width="100%" summary="Navigation footer" cellpadding="2" cellspacing="0"><tr valign="middle">
+<td align="left"><a accesskey="p" href="ghosd-Basics.html"><b>&lt;&lt;&#160;Basics</b></a></td>
+<td align="right"><a accesskey="n" href="ghosd-Text.html"><b>Text&#160;&gt;&gt;</b></a></td>
+</tr></table>
+</body>
+</html>