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-rw-r--r--abs/mv-core/ghosd/ghosd-0.0.1/ghosd/ghosd.h129
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diff --git a/abs/mv-core/ghosd/ghosd-0.0.1/ghosd/ghosd.h b/abs/mv-core/ghosd/ghosd-0.0.1/ghosd/ghosd.h
deleted file mode 100644
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--- a/abs/mv-core/ghosd/ghosd-0.0.1/ghosd/ghosd.h
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@@ -1,129 +0,0 @@
-/* ghosd -- OSD with fake transparency, cairo, and pango.
- * Copyright (C) 2006 Evan Martin <martine@danga.com>
- */
-
-#ifndef __GHOSD_H__
-#define __GHOSD_H__
-
-#include <cairo/cairo.h>
-
-#include <values.h> /* MAXINT */
-#include <sys/time.h> /* timeval */
-
-typedef struct _Ghosd Ghosd;
-
-typedef void (*GhosdRenderFunc)(Ghosd *ghosd, cairo_t *cr, void *user_data);
-
-/**
- * ghosd_new:
- *
- * Create a new #Ghosd object.
- *
- * Can return %NULL if unable to connect to the X server.
- *
- * Returns: a new #Ghosd object.
- **/
-Ghosd *ghosd_new(void);
-
-/**
- * ghosd_set_transparent:
- * @ghosd: a #Ghosd object.
- * @transparent: a boolean indicating the transparent setting.
- *
- * Change the "transparent" setting. Setting @transparent to %FALSE is
- * mostly useful for debugging.
- */
-void ghosd_set_transparent(Ghosd *ghosd, int transparent);
-
-#define GHOSD_COORD_CENTER MAXINT
-
-/**
- * ghosd_set_position:
- * @ghosd: a #Ghosd object.
- * @x: x coordinate in screen pixels.
- * @y: y coordinate in screen pixels.
- * @width: width in screen pixels.
- * @height: width in screen pixels.
- *
- * Position the initial #Ghosd. Must be called before ghosd_render() and
- * ghosd_show(), and can only be called once.
- *
- * Positive x,y are interpreted as normal coordinates.
- * Pass %GHOSD_COORD_CENTER to center on a given dimension,
- * and negative coordinates right-align (like CSS right).
- */
-void ghosd_set_position(Ghosd *ghosd, int x, int y, int width, int height);
-
-/**
- * ghosd_set_render:
- * @ghosd: a #Ghosd object.
- * @render_func: a #GhosdRenderFunc callback.
- * @data: user data to pass to the callback.
- *
- * Register a function to draw on the #Ghosd.
- */
-void ghosd_set_render(Ghosd *ghosd, GhosdRenderFunc render_func, void* data);
-
-/**
- * ghosd_render:
- * @ghosd: a #Ghosd object.
- *
- * Makes the Ghosd redraw itself.
- */
-void ghosd_render(Ghosd *ghosd);
-
-/**
- * ghosd_show:
- * @ghosd: a #Ghosd object.
- *
- * Show the #Ghosd.
- */
-void ghosd_show(Ghosd *ghosd);
-
-/**
- * ghosd_main_iterations:
- * @ghosd: a #Ghosd object.
- *
- * Iterate the main loop on the #Ghosd, handling all pending X events.
- * This function does not wait for X events, so it returns immediately
- * unless there are already events pending.
- */
-void ghosd_main_iterations(Ghosd *ghosd);
-
-/**
- * ghosd_main_until:
- * @ghosd: a #Ghosd object.
- * @until: a pointer to a timeval to update until.
- *
- * Efficiently iterate the main loop on the #Ghosd, handling all pending X
- * events, until the current time reaches the time specified in @until.
- */
-void ghosd_main_until(Ghosd *ghosd, struct timeval *until);
-
-/**
- * ghosd_flash:
- * @ghosd: a #Ghosd object.
- * @fade_ms: how long to fade, in milliseconds.
- * @total_display_ms: total display time, including fades, in milliseconds.
- *
- * Fade in a #Ghosd, display at full opacity for a while, fade out, and then
- * return.
- * This is easy enough to implement using ghosd_main_until(), but is a
- * a common enough use of Ghosd to make it a builtin.
- */
-void ghosd_flash(Ghosd *ghosd, int fade_ms, int total_display_ms);
-
-/**
- * ghosd_get_socket:
- * @ghosd: a #Ghosd object.
- *
- * Get the file descriptor of the Ghosd X socket. When this file descriptor
- * has data available, call ghosd_main_iterations() to process the pending X
- * events. Use this with select()/poll() etc. to multiplex Ghosd with other
- * processing.
- *
- * Returns: a file descriptor, suitable for use in select() or poll().
- */
-int ghosd_get_socket(Ghosd *ghosd);
-
-#endif /* __GHOSD_H__ */